Don’t Starve Together comes with built-in kick and ban functions. You can use them conveniently through the in-game player list, run them as console commands or edit the ban list directly on the server.
Via the in-game player list
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Join the server
Join your server as an admin. -
Open the player list
Hold down theTABkey to show the player list. -
Kick a player
Click the shoe icon next to the player to remove them from the server. -
Ban a player
Click the hammer icon next to the player to ban them permanently.
Via the console
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Open the console
Press~in game to open the console. -
List the players
Show all players together with their Klei user ID:c_listallplayers() -
Kick a player
The player is removed from the server but can rejoin:TheNet:Kick("KU_xxxxxxxx") -
Ban a player
The player is permanently banned:TheNet:Ban("KU_xxxxxxxx") -
Ban for a limited time
The second value is the duration in seconds –120therefore equals two minutes:TheNet:BanForTime("KU_xxxxxxxx", 120)
Edit the ban list
All bans are stored in the blocklist.txt file in the cluster folder. If you ban a player in game, their Klei user ID is added there automatically. You can also edit the file yourself.
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Stop the server
Stop your server via the dashboard. -
Connect via SFTP
Connect to your server via SFTP or use the file browser in the dashboard. -
Open blocklist.txt
Navigate to the folder that contains thecluster.inifile and open this file:<cluster folder>/blocklist.txt -
Adjust the entries
Add exactly one Klei user ID per line – without commas and without quotation marks. To unban someone, remove the corresponding line:KU_xxxxxxxx KU_yyyyyyyy -
Start the server
Save the file and start your server. The server only reloads theblocklist.txton startup.
All commands
| Command | Description |
|---|---|
c_listallplayers() |
List all players with their user ID |
TheNet:Kick("KU_xxxxxxxx") |
Kick a player |
TheNet:Ban("KU_xxxxxxxx") |
Permanently ban a player |
TheNet:BanForTime("KU_xxxxxxxx", 120) |
Ban a player for 120 seconds |
c_announce("text") |
Send a message to all players |
c_save() |
Save the world immediately |
