Enshrouded offers five predefined difficulty presets as well as a Custom mode that lets you configure every individual game setting.
Choose a preset
-
Open dashboard
Open the dashboard of your server. -
Open settings
Navigate to the Settings. -
Select difficulty
Enter the desired value in the Game Settings Preset field:Value Description DefaultBalanced standard experience RelaxedFewer enemies, more resources HardMore and tougher enemies SurvivalAdditional survival mechanics (hunger, harsher penalties) CustomAll values freely configurable (see below) -
Restart the server
Save the setting and restart your server.
Configure custom mode
If you set Game Settings Preset to Custom, you can adjust every value individually via the enshrouded_server.json file.
-
Stop the server
Stop your server via the dashboard. -
Connect via SFTP
Connect to your server via SFTP. -
Open enshrouded_server.json
Open the fileenshrouded_server.jsonin the root directory and adjust the values under thegameSettingssection. -
Start the server
Save the file and start your server.
Player settings
| Parameter | Range | Description |
|---|---|---|
playerHealthFactor |
0.25 – 4.0 |
Player health multiplier |
playerManaFactor |
0.25 – 4.0 |
Mana multiplier |
playerStaminaFactor |
0.25 – 4.0 |
Stamina multiplier |
playerBodyHeatFactor |
0.5 – 2.0 |
Body heat multiplier |
enableDurability |
true / false |
Equipment can break |
enableStarvingDebuff |
true / false |
Starvation debuff when hungry |
foodBuffDurationFactor |
Float | Duration of food buffs |
fromHungerToStarving |
Nanoseconds | Time before hunger becomes starvation |
World and enemy settings
| Parameter | Range | Description |
|---|---|---|
shroudTimeFactor |
Float | Time players can stay in the Shroud |
weatherFrequency |
Float | Frequency of weather changes |
dayTimeDuration |
Nanoseconds | Length of day |
nightTimeDuration |
Nanoseconds | Length of night |
enemyHealthFactor |
Float | Enemy health |
enemyDamageFactor |
Float | Enemy damage |
enemyStaminaFactor |
Float | Enemy stamina |
enemyPerceptionRangeFactor |
Float | Enemy perception range |
bossHealthFactor |
Float | Boss health |
bossDamageFactor |
Float | Boss damage |
randomSpawnerAmount |
Float | Number of spawning enemies |
aggroPoolAmount |
Float | Enemy aggro pool |
threatBonus |
Float | Global threat level |
pacifyAllEnemies |
true / false |
Enemies only attack when provoked |
Resources and progression
| Parameter | Range | Description |
|---|---|---|
miningDamageFactor |
Float | Mining effectiveness |
plantGrowthSpeedFactor |
Float | Plant growth rate |
resourceDropStackAmountFactor |
Float | Amount of gathered resources |
factoryProductionSpeedFactor |
Float | Factory production speed |
experienceCombatFactor |
Float | XP multiplier for combat |
experienceMiningFactor |
Float | XP multiplier for mining |
experienceExplorationQuestsFactor |
Float | XP multiplier for quests |
perkCostFactor |
Float | Resource cost for perks |
perkUpgradeRecyclingFactor |
0.0 – 1.0 |
Return when recycling perks |
Miscellaneous
| Parameter | Values | Description |
|---|---|---|
tombstoneMode |
AddBackpackMaterials etc. |
Death behavior |
enableGliderTurbulences |
true / false |
Turbulences while gliding |
tamingStartleRepercussion |
String | Penalty for startling tamed creatures |
curseModifier |
Float | Intensity of curse effects |
