Mutators are special game rules that change how the game works – for example only allowing pistols, adjusting health, changing movement speed or adding special effects like "Vampirism". The game ships with a range of built-in mutators; some mods add their own.
Enable mutators
-
Open dashboard
Open the dashboard of your server. -
Open settings
Navigate to the Settings. -
Enter mutators
Enter the desired mutator in the Additional Parameters field:-Mutators=MutatorNameSeparate multiple mutators with commas:
-Mutators=Vampirism,HotPotato,PistolsOnly -
Restart the server
Save the setting and restart your server.
Available mutators
| File name | Mutator | Description |
|---|---|---|
AllYouCanEat |
All You Can Eat | Start with 100 supply points |
AntiMaterielRiflesOnly |
Anti-Materiel Only | Only anti-materiel rifles (plus normal equipment and explosives) |
BoltActionsOnly |
Bolt-Actions Only | Only bolt-action rifles (plus normal equipment and explosives) |
Broke |
Broke | Start with 0 supply points |
BulletSponge |
Bullet Sponge | Increased health |
Competitive |
Competitive | Equipment more expensive, shorter rounds, faster objective captures |
CompetitiveLoadouts |
Competitive Loadouts | Player classes replaced with the Competitive ones |
FastMovement |
Fast Movement | Move faster |
Frenzy |
Frenzy | Fight AI enemies that only use melee – watch out for special enemies |
Guerrillas |
Guerrillas | Start with 5 supply points |
Hardcore |
Hardcore | Slower movement and longer capture times |
HeadshotOnly |
Headshots Only | Players only take damage from headshots |
HotPotato |
Hot Potato | A live grenade is dropped on death |
LockedAim |
Locked Aim | Weapons always point to the center of the screen |
NoAim |
No Aim Down Sight | Aiming down sights is disabled |
PistolsOnly |
Pistols Only | Only pistols (plus normal equipment and explosives) |
ShotgunsOnly |
Shotguns Only | Only shotguns (plus normal equipment and explosives) |
SlowCaptureTimes |
Slow Capture Times | Objectives take longer to capture |
SlowMovement |
Slow Movement | Move slower |
SoldierOfFortune |
Soldier of Fortune | Supply points increase with your score |
SpecialOperations |
Special Operations | Start with 30 supply points |
Strapped |
Strapped | Start with 1 supply point |
Ultralethal |
Ultralethal | Everyone dies in one shot |
Vampirism |
Vampirism | Gain health equal to the damage you deal |
Warlords |
Warlords | Start with 10 supply points |
Configuring mutators (advanced)
Some mutators can be customized further via Engine.ini (in the folder Insurgency/Saved/Config/LinuxServer/). Add the respective header and place the settings below it.
Headshots Only
[/Script/Insurgency.Mutator_HeadshotOnly]
bCheckMeleeDamage=false
bCheckMeleeDamage (default false) – whether melee hits count as headshots.
Hot Potato
[/Script/Insurgency.Mutator_HotPotato]
bIgnoreHeadshots=false
bBotsOnly=false
bIgnoreHeadshots – don't drop a grenade on a headshot kill. bBotsOnly – only trigger for bots.
Vampirism
[/Script/Insurgency.Mutator_Vampirism]
bCountFriendlyFire=false
MaxHealth=1000
bCountFriendlyFire – count friendly fire towards health gain. MaxHealth (default 1000) – maximum health you can gain from dealing damage.
