Palworld mods come in different types – and not every type runs on a Linux server. Our Palworld servers run on Linux, so the following applies:
| Mod type | Usable on your server? |
|---|---|
.pak mods (asset/data mods) |
✅ Yes |
LogicMods (.pak in the LogicMods folder, requires UE4SS) |
❌ No – Windows-only |
| UE4SS mods (Lua scripts) | ❌ No – Windows-only |
| Official mod system / Steam Workshop | ❌ No – Windows-only |
Install a .pak mod on the server
-
Stop the server
Stop your server via the dashboard. -
Connect via SFTP
Connect to your server via SFTP. -
Create the mod folder
Go to the folderPal/Content/Paks/and create the subfolder~modsthere if it does not exist yet:/Pal/Content/Paks/~mods/ -
Upload the mod
Upload the mod's.pakfile into the~modsfolder. -
Start the server
Start your server. The mod is loaded automatically on startup.
Remove a mod
Delete the .pak file from the /Pal/Content/Paks/~mods/ folder (with the server stopped) and restart the server.
Client-side mods
Many mods are purely client-side (for example visual, sound or UI tweaks) and work independently of the server. Each player installs these locally on their own PC:
- Steam Workshop – subscribe to the mod and it is loaded automatically in-game
- Nexus Mods and CurseForge – install according to the respective mod description
