You can remove players directly in the game using chat commands or manage them through the configuration files of your server.
Use commands in the game
-
Open the chat
PressTin the game to open the chat. -
Find the SteamID64
To ban someone you need their SteamID64. The following command lists it:#ListPlayers -
Run the command
Enter the desired command with a leading#, for example:#Ban 76561198012345678
Kick a player
#Kick <PlayerName>
The player is disconnected from the server but can rejoin at any time.
Ban a player
#Ban <SteamID64>
The player is kicked immediately and cannot connect again until the ban is lifted.
Unban a player
#Unban <SteamID64>
Mute a player
#Mute <PlayerName>
#UnMute <PlayerName>
With #Silence <PlayerName> <duration in hours> you can mute a player for a specific amount of time. If you leave out the duration or enter 0, the player stays silenced indefinitely.
Command overview
| Command | Description |
|---|---|
#ListPlayers |
List all players including their SteamID64 |
#Kick <PlayerName> |
Disconnect a player from the server |
#Ban <SteamID64> |
Ban a player permanently |
#Unban <SteamID64> |
Lift a ban |
#Mute <PlayerName> |
Mute a player |
#UnMute <PlayerName> |
Unmute a player |
#Silence <PlayerName> <hours> |
Mute a player for a limited time |
#ListMutedPlayers |
Show all muted players |
#Announce <Text> |
Send an announcement to all players |
Manage the lists via configuration files
All lists are located in the following directory, accessible via SFTP:
/SCUM/Saved/Config/WindowsServer/
| File | Purpose |
|---|---|
BannedUsers.ini |
Banned players, one SteamID64 per line. Deleting a line is the same as an unban. |
SilencedUsers.ini |
Muted players including their remaining duration |
ExclusiveUsers.ini |
A true whitelist: as soon as the first SteamID64 is listed here, only listed players can join the server. |
WhitelistedUsers.ini |
Priority slots: listed players can also join a full server – another player gets kicked instead. |
-
Stop the server
Stop your server via the dashboard. -
Edit the file
Open the desired file via SFTP and enter the SteamID64 – one per line. If the file does not exist yet, create it. -
Start the server
Save the file and start your server.
