You can transfer a local save to your server to continue playing with an existing world.
Find the local savegame
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Open savegame folder
PressWindows Key + R, enter the following path and confirm with Enter:%userprofile%\AppData\LocalLow\Endnight\SonsOfTheForest\Saves -
Choose the right subfolder
Open the folder named after your SteamID64 and inside it the folderMultiplayer. It contains all worlds in which you were the host yourself. -
Identify the save
Each save is a separate folder named with a random number (e.g.1833122971). It contains several files – among them various.jsonfiles and aSaveData.zip– that all belong together.
Upload and apply the savegame
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Stop the server
Stop your server via the dashboard. -
Connect via SFTP
Connect to your server via SFTP. -
Rename the folder
Rename the save folder to a ten-digit number with leading zeros. This number will be your save slot. -
Upload the save
Upload the complete folder including all files it contains to the following directory:/serverconfig/Saves/DedicatedServer/Multiplayer/ -
Set the save slot
Open the file/serverconfig/dedicatedserver.cfgand adjust the following values:"SaveSlot": 2, "SaveMode": "Continue",The number in
SaveSlotmust match the folder name without the leading zeros (0000000002therefore corresponds to2). -
Start the server
Save the file and start your server.
