Palworld automatically creates regular backups of your world on your server. This lets you roll your save back to an earlier point in time, for example if the save got corrupted or something was accidentally destroyed or deleted. These automatic backups are independent of the dashboard backups you create via Create backup.
How to find the automatic backups
The automatic backups are located on your server at:
/Pal/Saved/SaveGames/0/<savegame folder>/backup/world/
The savegame folder is the folder with the long string of characters as its name (e.g. A1B2C3D4E5F67890A1B2C3D4E5F67890).
Inside backup/world/ there is one folder per backup, named after the time it was created in the format YYYY.MM.DD-HH.MM.SS. The folder 2026.01.15-18.30.00, for example, contains the state from January 15, 2026 at 18:30:00. Each backup folder contains the world files Level.sav and LevelMeta.sav as well as the Players folder with the player data. Several backups from the last few hours are kept at short intervals, while for older days one backup per day remains.
How to restore a backup
-
Stop the server
Stop your server via the dashboard. -
Back up the current state
Create a backup via the dashboard or download your savegame folder to your PC (Download savegame) so you can return to the current state if needed. -
Open the savegame folder
Open the file manager in the dashboard and navigate to your savegame folder:/Pal/Saved/SaveGames/0/<savegame folder>/Alternatively, you can connect via SFTP.
-
Choose a backup
Open the subfolderbackup/world/and use the timestamps to find the backup folder with the state you want to restore. -
Delete the current world files
Go back to the savegame folder and delete the filesLevel.savandLevelMeta.savas well as thePlayersfolder. Delete only these three items, not thebackupfolder and not the savegame folder itself. -
Copy the backup files
Copy the filesLevel.savandLevelMeta.savas well as thePlayersfolder from the chosen backup folder directly into the savegame folder, so they sit next to thebackupfolder. -
Start the server
Start your server and check in the game that the desired state was loaded.
