The complete savegame of a world is stored in a single file with the .wld extension. The file name matches the world name you enter in the dashboard of your server exactly: if your world is called MyWorld, the server loads the file MyWorld.wld.
Find your local savegame
If you want to transfer a world from your PC to the server, you find it here:
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Open the savegame folder
PressWindows key + R, enter the following path and confirm with Enter:%LOCALAPPDATA%\SMALLAND\Saved\SaveGames\Worlds\ -
Select the world
This folder contains one<worldname>.wldfile per world. Select the file of the world you want to transfer.
Upload the savegame
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Stop the server
Stop your server via the dashboard. While the server is running it writes to the world file itself and would overwrite your upload again. -
Connect via SFTP
Connect to your server via SFTP. -
Open the directory
Change to the following directory:/SMALLAND/Saved/SaveGames/Worlds/ -
Upload the world file
Upload your.wldfile into this directory. If a file with the same name already exists there, delete it first or rename your uploaded file. -
Set the world name in the dashboard
Open the dashboard of your server and enter the file name without the.wldextension in the world name field (World Name). -
Start the server
Start your server. On startup it now loads your uploaded savegame.
Create a new world
If you want to start fresh without deleting your current savegame:
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Stop the server
Stop your server via the dashboard. -
Enter a new world name
Enter a world name in the dashboard that has not been used yet. -
Start the server
On the next start the server creates a new world with that name. Your old.wldfile stays in theWorldsfolder – you can switch back at any time by entering the old world name again.
