Unturned offers two reliable ways onto your server: a direct connection using the IP address and port, or the server code. Your server only shows up in the public server browser if a Steam Game Server Login Token (GSLT) is configured.
Find connection details
Connect directly via IP
-
Start Unturned
Launch the game and wait for the main menu to load. -
Open the connect screen
Select Play in the main menu and switch to Connect. -
Enter the server details
Fill in the fields with the values from your dashboard:Field Value Host IP address of your server Port Query Port of your server Password Server password, if one is set -
Connect
Click Connect. Your character is stored on the server – the next time you join you continue where you left off.
Use the server code
Instead of IP and port you can also use the server code – a 17-digit number that you simply enter into the Host field. No port is required in that case.
-
Read the server code
Start your server and check the console in the dashboard. The code is printed there on startup. -
Enter the code
In the game open Play → Connect and enter the code into the Host field. Leave the Port field empty. -
Connect
Click Connect.
Appear in the server browser
Servers without a GSLT are considered "anonymous" and are not listed in the public internet server list. They remain reachable through a direct connection, but you will not find them by searching in the game.
-
Create a token
Open steamcommunity.com/dev/managegameservers and create a token with App ID 304930. -
Stop the server
Stop your server via the dashboard. -
Store the token
If there is a field for the login token under Settings in the dashboard, enter it there. Otherwise connect via SFTP and add the token as a command inCommands.dat:/Servers/<ServerID>/Server/Commands.datGSLT YOUR_TOKEN -
Start the server
Save the change and start your server. It now appears in the internet server list.
