Many settings of your world are not available as a field in the dashboard – for example the inventory size, the speed of assemblers and refineries, meteors, NPC ships or the sync distance. You change these settings directly in your world's Sandbox_config.sbc file.
Change these values in the dashboard
Change the world settings
-
Stop the server
Stop your server via the dashboard. -
Connect via SFTP
Connect to your server via SFTP, or use the file browser in the dashboard. -
Save a copy of the file
Download a copy of theSandbox_config.sbcfile from your world folder/config/Saves/World/. This copy lets you restore the previous state if something goes wrong while editing. You can also create a backup of the entire world. -
Open the file
In your world folder/config/Saves/World/open the fileSandbox_config.sbc. -
Change the value
All world settings are in the<Settings xsi:type="MyObjectBuilder_SessionSettings">block. Look for the setting you want from the tables below and only change the value between the tags. For example, to increase the players' inventory size from3to10, change this line:<InventorySizeMultiplier>10</InventorySizeMultiplier>- Switches only accept
true(on) andfalse(off) – always in lowercase. - Write decimal numbers with a dot, for example
0.5. - Write option values such as
NORMALexactly as shown in the table, in capital letters.
- Switches only accept
-
Start the server
Save the file and start your server. -
Check the change
While the world loads, this line must appear in the server console:Sandbox world configuration file found, overriding checkpoint settings.It shows that the server has applied your
Sandbox_config.sbc. A little later, the lineExperimental mode reason:shows whether one of your settings forces experimental mode – if it shows0, none does. Learn more under Forced experimental mode.
Multipliers
The Default column shows the value of the preinstalled world, the Selectable in game column the values the game itself offers in its world settings. A dash means the setting is not available there.
| Key | Meaning | Default | Selectable in game |
|---|---|---|---|
InventorySizeMultiplier |
Inventory size of the players | 3 |
1, 3, 5, 10 |
BlocksInventorySizeMultiplier |
Inventory size of blocks such as cargo containers | 1 |
1, 3, 5, 10 |
AssemblerSpeedMultiplier |
Speed of the assemblers | 3 |
– |
AssemblerEfficiencyMultiplier |
Efficiency of the assemblers – the higher, the fewer ingots a component needs | 3 |
1, 3, 10 |
RefinerySpeedMultiplier |
Speed of the refineries | 3 |
1, 3, 10 |
WelderSpeedMultiplier |
Welding speed | 2 |
0.5, 1, 2, 5 |
GrinderSpeedMultiplier |
Grinding speed | 2 |
0.5, 1, 2, 5 |
HackSpeedMultiplier |
Grinding speed of the hand grinder on blocks of enemy or neutral players (hacking) | 0.33 |
– |
HarvestRatioMultiplier |
Ore yield when drilling | 1 |
– |
If you set the multipliers for player inventory, assembler, refinery, welding, grinding or hacking to 0 or less, the server resets them to the default value when loading.
Players and gameplay
| Key | Meaning | Default |
|---|---|---|
Enable3rdPersonView |
Third-person view | true |
EnableJetpack |
Jetpack | true |
SpawnWithTools |
Players spawn with tools in their inventory | true |
AutoHealing |
Automatic healing – only in oxygen environments and while the player is not taking damage | true |
EnableRespawnShips |
Respawn ships as a spawn point | true |
EnableAutorespawn |
Automatic respawn at the nearest available respawn point | true |
EnableCopyPaste |
Copying and pasting ships and stations | false |
WeaponsEnabled |
Weapons | true |
ThrusterDamage |
Damage from thrusters | true |
EnableOxygen |
Oxygen | true |
EnableOxygenPressurization |
Airtightness of rooms | true |
EnableContainerDrops |
Drop containers (unknown signals) | true |
FamilySharing |
Joining with accounts from Steam Family Sharing – with false, the server rejects such accounts |
true |
EnableSunRotation |
Sun rotation (day and night) | true |
SunRotationIntervalMinutes |
Duration of one sun rotation in minutes | approx. 120 (in the file 119.999992) |
Meteors and NPCs
| Key | Meaning | Default |
|---|---|---|
EnvironmentHostility |
Frequency and intensity of meteor showers: SAFE (none), NORMAL, CATACLYSM or CATACLYSM_UNREAL – increasing in this order |
SAFE |
CargoShipsEnabled |
NPC cargo ships | true |
EnableEncounters |
Random encounters in space | true |
EnableDrones |
NPC drones | true |
MaxDrones |
Maximum number of drones at the same time | 5 |
EnableWolfs |
Wolves | false |
EnableSpiders |
Spiders | false |
Wolves and spiders do not force experimental mode.
View and sync distance
| Key | Meaning | Default | Range |
|---|---|---|---|
ViewDistance |
View distance in meters | 15000 |
1000–50000 |
SyncDistance |
Distance in meters up to which the server synchronizes ships, stations and objects around a player | 3000 |
1000–20000 |
The server sets values outside these ranges to the nearest limit when loading.
Forced experimental mode
| Setting | Forces experimental mode at |
|---|---|
SyncDistance |
more than 3000 |
SunRotationIntervalMinutes |
29 or less |
MaxFloatingObjects |
more than 100 |
TotalBotLimit |
more than 32 |
ProceduralDensity |
more than 0.35 |
PhysicsIterations |
any value other than 8 |
TotalPCU |
more than 600000 |
BlockLimitsEnabled |
NONE |
AdaptiveSimulationQuality |
false |
EnableSpectator, PermanentDeath, ResetOwnership, EnableSubgridDamage, StationVoxelSupport, EnableSupergridding |
true |
| Max Players (dashboard) | more than 16 |
| In-Game Scripts (dashboard) | true |
In the console, the settings appear under their name from the file. Exceptions: EnableSupergridding is shown as SupergriddingEnabled, Max Players as MaxPlayers and In-Game Scripts as EnableIngameScripts. For more on TotalPCU and BlockLimitsEnabled, see Change the block and PCU limits.
